FGraphEditorEvents

Info about events occurring in/on the graph

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h

Include

#include "GraphEditor.h"

Syntax

struct FGraphEditorEvents

Remarks

Info about events occurring in/on the graph

Variables

Name Description

Public variable

FOnCreateAction...

 

OnCreateActionMenu

Called to create context menu for right clicking in empty area

Public variable

FOnCreateNodeOr...

 

OnCreateNodeOrPinMenu

Called to create context menu for right clicking a node or pin, same parameters as GetContextMenuActions on schema

Public variable

FOnDisallowedPi...

 

OnDisallowedPinConnection

Called when the user generates a warning tooltip because a connection was invalid

Public variable

FOnDropActor

 

OnDropActor

Called when an actor is dropped on graph

Public variable

FOnDropStreamin...

 

OnDropStreamingLevel

Called when a streaming level is dropped on graph

Public variable

FOnFocused

 

OnFocused

Called when focus moves to graph

Public variable

FSingleNodeEven...

 

OnNodeDoubleClicked

Called when a node is double clicked

Public variable

FOnNodeSpawnedB...

 

OnNodeSpawnedByKeymap

Called when a keymap spawns a node

Public variable

FOnSelectionCha...

 

OnSelectionChanged

Called when selection changes

Public variable

FOnSpawnNodeByS...

 

OnSpawnNodeByShortcut

Called to spawn a node in the graph using a shortcut

Public variable

FOnNodeTextComm...

 

OnTextCommitted

Called when text is committed on the graph

Public variable

FOnNodeVerifyTe...

 

OnVerifyTextCommit

Called when text is being committed on the graph to verify

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