Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h |
Include |
#include "GraphEditor.h" |
struct FGraphEditorEvents
Info about events occurring in/on the graph
Name | Description | ||
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OnCreateActionMenu |
Called to create context menu for right clicking in empty area |
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OnCreateNodeOrPinMenu |
Called to create context menu for right clicking a node or pin, same parameters as GetContextMenuActions on schema |
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OnDisallowedPinConnection |
Called when the user generates a warning tooltip because a connection was invalid |
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OnDropActor |
Called when an actor is dropped on graph |
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OnDropStreamingLevel |
Called when a streaming level is dropped on graph |
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OnFocused |
Called when focus moves to graph |
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OnNodeDoubleClicked |
Called when a node is double clicked |
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OnNodeSpawnedByKeymap |
Called when a keymap spawns a node |
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OnSelectionChanged |
Called when selection changes |
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OnSpawnNodeByShortcut |
Called to spawn a node in the graph using a shortcut |
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OnTextCommitted |
Called when text is committed on the graph |
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OnVerifyTextCommit |
Called when text is being committed on the graph to verify |