SGraphEditor::JumpToNode

Bring the specified node into view

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h

Include

#include "GraphEditor.h"

Syntax

virtual void JumpToNode
(
    const class UEdGraphNode * JumpToMe,
    bool bRequestRename,
    bool bSelectNode
)

Remarks

Bring the specified node into view

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