SGraphEditor::OnGraphChanged

Invoked when the underlying Graph is being changed.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h

Include

#include "GraphEditor.h"

Syntax

virtual void OnGraphChanged
(
    const struct FEdGraphEditAction & InAction
)

Remarks

Invoked when the underlying Graph is being changed.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss