SGraphEditor::SetNodeSelection

Set the selection status of a node

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h

Include

#include "GraphEditor.h"

Syntax

virtual void SetNodeSelection
(
    UEdGraphNode * Node,
    bool bSelect
)

Remarks

Set the selection status of a node

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