Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h |
Include |
#include "GraphEditor.h" |
virtual void SetNodeSelection
(
UEdGraphNode * Node,
bool bSelect
)
Set the selection status of a node
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h |
Include |
#include "GraphEditor.h" |
virtual void SetNodeSelection
(
UEdGraphNode * Node,
bool bSelect
)
Set the selection status of a node