Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h |
Include |
#include "PackageHelperFunctions.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp |
bool SavePackageHelper
(
UPackage * Package,
FString Filename,
EObjectFlags KeepObjectFlags,
FOutputDevice * ErrorDevice,
FLinkerNull * LinkerToConformAgainst,
ESaveFlags SaveFlags
)
Helper function to save a package that may or may not be a map package
true if successful
Parameter |
Description |
---|---|
Package |
The package to save |
Filename |
The location to save the package to |
KeepObjectFlags |
Objects with any these flags will be kept when saving even if unreferenced. |
ErrorDevice |
the output device to use for warning and error messages |
LinkerToConformAgainst |
|
optional |
linker to use as a base when saving Package; if specified, all common names, imports and exports in Package will be sorted in the same order as the corresponding entries in the LinkerToConformAgainst |