ELoadLevelAtStartup::Type

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h

Include

#include "Settings/EditorLoadingSavingSettings.h"

Syntax

namespace ELoadLevelAtStartup
{
    enum Type
    {
        None,
        ProjectDefault,
        LastOpened,
    }
}

Values

Name

Description

None

ProjectDefault

LastOpened

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