Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h |
Include |
#include "Settings/EditorLoadingSavingSettings.h" |
namespace ELoadLevelAtStartup
{
enum Type
{
None,
ProjectDefault,
LastOpened,
}
}
Name |
Description |
---|---|
None |
|
ProjectDefault |
|
LastOpened |