Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
Include |
#include "Settings/LevelEditorPlaySettings.h" |
enum EPlayOnLaunchConfiguration
{
LaunchConfig_Default,
LaunchConfig_Debug,
LaunchConfig_Development,
LaunchConfig_Test,
LaunchConfig_Shipping,
}
Name |
Description |
---|---|
LaunchConfig_Default |
Launch on device with the same build configuration as the editor. |
LaunchConfig_Debug |
Launch on device with a Debug build configuration. |
LaunchConfig_Development |
Launch on device with a Development build configuration. |
LaunchConfig_Test |
Launch on device with a Test build configuration. |
LaunchConfig_Shipping |
Launch on device with a Shipping build configuration. |
Configuration to use when launching on device.