EPlayOnLaunchConfiguration

Configuration to use when launching on device.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h

Include

#include "Settings/LevelEditorPlaySettings.h"

Syntax

enum EPlayOnLaunchConfiguration
{
    LaunchConfig_Default,
    LaunchConfig_Debug,
    LaunchConfig_Development,
    LaunchConfig_Test,
    LaunchConfig_Shipping,
}

Values

Name

Description

LaunchConfig_Default

Launch on device with the same build configuration as the editor.

LaunchConfig_Debug

Launch on device with a Debug build configuration.

LaunchConfig_Development

Launch on device with a Development build configuration.

LaunchConfig_Test

Launch on device with a Test build configuration.

LaunchConfig_Shipping

Launch on device with a Shipping build configuration.

Remarks

Configuration to use when launching on device.

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