FAutoReimportDirectoryConfig

Auto reimport settings for a specific directory

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h

Include

#include "Settings/EditorLoadingSavingSettings.h"

Syntax

struct FAutoReimportDirectoryConfig

Remarks

Auto reimport settings for a specific directory

Variables

Name Description

Public variable

FString

 

MountPoint

Where SourceDirectory points to an ordinary file system path, MountPoint specifies the virtual mounted location to import new files to.

Public variable

FString

 

SourceDirectory

The source directory to monitor.

Public variable

TArray< FAutoRe...

 

Wildcards

A set of wildcard filters to apply to this directory

Functions

Name Description

Public function Static

bool

 

ParseSourceDirectoryAndMountPoint

(
    FString& SourceDirectory,
    FString& MountPoint,
    const FParseContext& InContext
)

Parse and validate the specified source directory / mount point combination

Classes

Name

Description

Public struct

FParseContext

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