| IPropertyTypeCustomization::CustomizeHeader()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h |
Include |
#include "Settings/LevelEditorPlayNetworkEmulationSettings.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Settings/LevelEditorPlayNetworkEmulationSettings.cpp |
virtual void CustomizeHeader
(
TSharedRef< IPropertyHandle > PropertyHandle,
FDetailWidgetRow & HeaderRow,
IPropertyTypeCustomizationUtils & CustomizationUtils
)
Called when the header of the property (the row in the details panel where the property is shown) If nothing is added to the row, the header is not displayed
Parameter |
Description |
---|---|
PropertyHandle |
Handle to the property being customized |
HeaderRow |
A row that widgets can be added to |
StructCustomizationUtils |
Utilities for customization |