FSnapToSurfaceSettings
Settings that control the behavior of the "snap to surface" feature
Module
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UnrealEd
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Header
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/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h
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Include
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#include "Settings/LevelEditorViewportSettings.h"
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struct FSnapToSurfaceSettings
Settings that control the behavior of the "snap to surface" feature
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bool
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bEnabled
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Whether snapping to surfaces in the world is enabled
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bool
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bSnapRotation
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Whether objects should match the rotation of the surfaces they snap to
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float
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SnapOffsetExtent
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The amount of offset to apply when snapping to surfaces
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