UContentBrowserSettings::SetDisplayEngineFolder
Sets whether we are allowed to display the engine folder or not, optional flag for setting override instead
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Classes/Settings/ContentBrowserSettings.h
|
Include
|
#include "Settings/ContentBrowserSettings.h"
|
void SetDisplayEngineFolder
(
bool bInDisplayEngineFolder,
bool bOverride
)
Sets whether we are allowed to display the engine folder or not, optional flag for setting override instead
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