TArray< TSoftClassPtr< UObject > > BaseClassesToAllowRecompilingDuringPlayInEditor
Any blueprint deriving from one of these base classes will be allowed to recompile during Play-in-Editor
TArray< TSoftClassPtr< UObject > > BaseClassesToAllowRecompilingDuringPlayInEditor
Any blueprint deriving from one of these base classes will be allowed to recompile during Play-in-Editor