uint32 bCreateNewAudioDeviceForPlayInEditor: 1
If checked, will create a new audio engine instance for the play-in-editor window. Otherwise, will re-use the audio device used in content browser.
uint32 bCreateNewAudioDeviceForPlayInEditor: 1
If checked, will create a new audio engine instance for the play-in-editor window. Otherwise, will re-use the audio device used in content browser.