ULevelEditorPlaySettings::FlipCustomUnsafeZones

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h

Include

#include "Settings/LevelEditorPlaySettings.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Settings/SettingsClasses.cpp

Syntax

FMargin FlipCustomUnsafeZones
(
    TArray< FVector2D > & CustomSafeZoneStarts,
    TArray< FVector2D > & CustomSafeZoneDimensions,
    FString & DeviceType,
    FVector2D PreviewSize
)

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