ULevelEditorPlaySettings::SetPlayNetMode

Accessors for fetching the values of multiplayer options, and returning whether the option is valid at this time.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h

Include

#include "Settings/LevelEditorPlaySettings.h"

Syntax

void SetPlayNetMode
(
    const EPlayNetMode InPlayNetMode
)

Remarks

Accessors for fetching the values of multiplayer options, and returning whether the option is valid at this time.

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