ULevelEditorPlaySettings::SetRunUnderOneProcess
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h
|
Include
|
#include "Settings/LevelEditorPlaySettings.h"
|
void SetRunUnderOneProcess
(
const bool InRunUnderOneProcess
)
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