USkeletalMeshEditorSettings

Implements the settings for the skeletal mesh editor.

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

USkeletalMeshEditorSettings

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/SkeletalMeshEditorSettings.h

Include

#include "Settings/SkeletalMeshEditorSettings.h"

Syntax

class USkeletalMeshEditorSettings : public UObject

Remarks

Implements the settings for the skeletal mesh editor.

Variables

Name Description

Public variable

FColor

 

AnimPreviewDirectionalColor

Public variable

FColor

 

AnimPreviewFloorColor

Public variable

float

 

AnimPreviewLightBrightness

Public variable

FRotator

 

AnimPreviewLightingDirection

Public variable

float

 

AnimPreviewSkyBrightness

Public variable

FColor

 

AnimPreviewSkyColor

Constructors

Name Description

Public function

USkeletalMeshEditorSettings

(
    const FObjectInitializer& ObjectIn...
)

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