EAssetEditorCloseReason

The way that editors were requested to close

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h

Include

#include "Subsystems/AssetEditorSubsystem.h"

Syntax

enum EAssetEditorCloseReason
{
    CloseAllEditorsForAsset,
    CloseOtherEditors,
    RemoveAssetFromAllEditors,
    CloseAllAssetEditors,
}

Values

Name

Description

CloseAllEditorsForAsset

CloseOtherEditors

RemoveAssetFromAllEditors

CloseAllAssetEditors

Remarks

The way that editors were requested to close

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