SExtensionPanel::FArguments::ExtensionContext

Context used to customize or populate the extension widget (specific to each panel extension)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Subsystems/PanelExtensionSubsystem.h

Include

#include "Subsystems/PanelExtensionSubsystem.h"

Syntax

WidgetArgsType & ExtensionContext
(
    const TAttribute< FWeakObjectPtr > & InAttribute
)

Remarks

Context used to customize or populate the extension widget (specific to each panel extension)

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