Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h |
Include |
#include "Subsystems/AssetEditorSubsystem.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Subsystems/AssetEditorSubsystem.cpp |
TArray< FEditorModeInfo > GetEditorModeInfoOrderedByPriority() const
Creates an array of all known FEditorModeInfos, sorted by their priority, from greatest to least.
The sorted array of FEditorModeInfos.