UAssetEditorSubsystem::SetAutoRestoreAndDisableSaving

Sets bAutoRestoreAndDisableSaving and sets bRequestRestorePreviouslyOpenAssets to false to avoid running [RestorePreviouslyOpenAssets()](API\Editor\UnrealEd\Subsystems\UAssetEditorSubsystem\RestorePreviouslyOpenAssets) twice.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h

Include

#include "Subsystems/AssetEditorSubsystem.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Subsystems/AssetEditorSubsystem.cpp

Syntax

void SetAutoRestoreAndDisableSaving
(
    const bool bInAutoRestoreAndDisableSaving
)

Remarks

Sets bAutoRestoreAndDisableSaving and sets bRequestRestorePreviouslyOpenAssets to false to avoid running RestorePreviouslyOpenAssets() twice.

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