Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Subsystems/BrushEditingSubsystem.h |
Include |
#include "Subsystems/BrushEditingSubsystem.h" |
virtual bool ProcessClickOnBrushGeometry
(
FLevelEditorViewportClient * ViewportClient,
HHitProxy * InHitProxy,
const FViewportClick & Click
)