FOnAssetPostImport

Delegate type fired when new assets have been (re-)imported.

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_TwoParams< void, UFactory *, UObject * > FOnAssetPostImport

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Subsystems/ImportSubsystem.h

Include

#include "Subsystems/ImportSubsystem.h"

Remarks

Delegate type fired when new assets have been (re-)imported.

InCreatedObject can be NULL if import failed. Params: UFactory* InFactory, UObject* InCreatedObject

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