FAutomationEditorCommonUtils::CollectGameContentTestsByClass

Generates a list of assets from the GAME by a specific type.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h

Include

#include "Tests/AutomationEditorCommon.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp

Syntax

static void CollectGameContentTestsByClass
(
    UClass * Class,
    bool bRecursiveClass,
    TArray< FString > & OutBeautifiedNames,
    TArray< FString > & OutTestCommands
)

Remarks

Generates a list of assets from the GAME by a specific type. This is to be used by the GetTest() function.

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