FAutomationEditorCommonUtils::CreateArrayFromFile

Returns the contents of a text file as an array of [FString](API\Runtime\Core\Containers\FString).

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h

Include

#include "Tests/AutomationEditorCommon.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp

Syntax

static void CreateArrayFromFile
(
    const FString & InFileLocation,
    TArray< FString > & OutArray
)

Remarks

Returns the contents of a text file as an array of FString.

Returns the contents of a text file as an array of FString.

Parameters

Parameter

Description

InFileLocation

is the location of the file.

OutArray

The name of the array that will store the data.

InFileLocation

is the location of the file.

OutArray

The name of the array where the

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