Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h |
Include |
#include "Tests/AutomationEditorCommon.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp |
static UWorld * CreateNewMap()
Creates a new map for editing. Also clears editor tools that could cause issues when changing maps
The UWorld for the new map