Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h |
Include |
#include "Tests/AutomationEditorCommon.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp |
static FAssetData GetAssetDataFromPackagePath
(
const FString & PackagePath
)
Gets the asset data from a package path
Parameter |
Description |
---|---|
PackagePath |
The package path used to look up the asset data |