FAutomationEditorCommonUtils::GetFactoryClassForType

Gets a factory class based off an asset file extension

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h

Include

#include "Tests/AutomationEditorCommon.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp

Syntax

static UClass * GetFactoryClassForType
(
    const FString & AssetExtension
)

Remarks

Gets a factory class based off an asset file extension

Parameters

Parameter

Description

AssetExtension

The file extension to use to find a supporting UFactory

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