FAutomationEditorCommonUtils::SetOrthoViewportView

Sets the first found ortho viewport camera to the desired location and rotation.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h

Include

#include "Tests/AutomationEditorCommon.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp

Syntax

static bool SetOrthoViewportView
(
    const FVector & ViewLocation,
    const FRotator & ViewRotation
)

Remarks

Sets the first found ortho viewport camera to the desired location and rotation.

Parameters

Parameter

Description

ViewLocation

Desired location for the viewport view.

ViewRotation

Desired rotation of the viewport view.

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