FCloseAllAssetEditorsCommand

Close all asset editors

Windows
MacOS
Linux

Inheritance Hierarchy

TSharedFromThis

IAutomationLatentCommand

FCloseAllAssetEditorsCommand

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h

Include

#include "Tests/AutomationEditorCommon.h"

Syntax

class FCloseAllAssetEditorsCommand : public IAutomationLatentCommand

Remarks

Close all asset editors

Destructors

Overridden from IAutomationLatentCommand

Name Description

Public function Virtual

bool

 

Update()

Close all sub-editors

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