| TSharedFromThis
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h |
Include |
#include "Tests/AutomationEditorCommon.h" |
class FLaunchOnCommand : public IAutomationLatentCommand
Triggers a launch on using a specified device ID.
Name | Description | |
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FLaunchOnCommand ( |
Name | Description | |
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~FLaunchOnCommand() |