FWaitForShadersToFinishCompiling

Waits for shaders to finish compiling before moving on to the next thing.

Windows
MacOS
Linux

Inheritance Hierarchy

TSharedFromThis

IAutomationLatentCommand

FWaitForShadersToFinishCompiling

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h

Include

#include "Tests/AutomationEditorCommon.h"

Syntax

class FWaitForShadersToFinishCompiling : public IAutomationLatentCommand

Remarks

Waits for shaders to finish compiling before moving on to the next thing.

Destructors

Overridden from IAutomationLatentCommand

Name Description

Public function Virtual

bool

 

Update()

This will cause the test to wait for the shaders to finish compiling before moving on.

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