Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailManager.h |
Include |
#include "ThumbnailRendering/ThumbnailManager.h" |
struct FThumbnailRenderingInfo
Holds the settings for a class that needs a thumbnail renderer. Each entry maps to a corresponding class and holds the information needed to render the thumbnail, including which object to render via and its border color.
Name | Description | ||
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TSubclassOf< cl... |
ClassNeedingThumbnail |
This is the class that this entry is for, i.e. the class that will be rendered in the thumbnail views |
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ClassNeedingThumbnailName |
The name of the class that this thumbnail is for (so we can lazy bind) |
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Renderer |
The instance of the renderer class |
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RendererClassName |
The name of the class to load when rendering this thumbnail |
Name | Description | |
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FThumbnailRenderingInfo() |