USoundWaveThumbnailRenderer

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MacOS
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Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SoundWaveThumbnailRenderer.h

Include

#include "ThumbnailRendering/SoundWaveThumbnailRenderer.h"

Syntax

class USoundWaveThumbnailRenderer : public UDefaultSizedThumbnailRenderer

Constructors

Name Description

Public function

USoundWaveThumbnailRenderer

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UThumbnailRenderer

Name Description

Public function Virtual Const

bool

 

AllowsRealtimeThumbnails

(
    UObject* Object
)

Checks to see if the specified asset supports realtime thumbnails, which will cause them to always be rerendered to reflect any changes made to the asset.

Public function Virtual

bool

 

CanVisualizeAsset

(
    UObject* Object
)

Begin UThumbnailRenderer Object.

Public function Virtual

void

 

Draw

(
    UObject* Object,
    int32 X,
    int32 Y,
    uint32 Width,
    uint32 Height,
    FRenderTarget* Viewport,
    FCanvas* Canvas,
    bool bAdditionalViewFamily
)

Draws a thumbnail for the object that was specified.

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