Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ObjectTools.h |
Include |
#include "ObjectTools.h" |
namespace ThumbnailTools
{
namespace EThumbnailTextureFlushMode
{
enum Type
{
NeverFlush = 0,
AlwaysFlush,
}
}
}
Name |
Description |
---|---|
NeverFlush |
Don't flush texture streaming at all |
AlwaysFlush |
Aggressively stream resources before rendering thumbnail to avoid blurry textures |
Thumbnail texture flush mode