FAssetEditorToolkit::FillDefaultAssetMenuCommands

Fills in the supplied menu with commands for modifying this asset that are generally common to most asset editors

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h

Include

#include "Toolkits/AssetEditorToolkit.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp

Syntax

void FillDefaultAssetMenuCommands
(
    FToolMenuSection & InSection
)

Remarks

Fills in the supplied menu with commands for modifying this asset that are generally common to most asset editors

Parameters

Parameter

Description

MenuBuilder

The menu to add commands to

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