Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
Include |
#include "Toolkits/AssetEditorToolkit.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp |
Gets the text to display in a toolkit titlebar for an object
a formatted description of the object state (e.g. "MyObject*")
Parameter |
Description |
---|---|
InObject |
The object we want a description of |