InitAssetEditor

Overload list

Windows
MacOS
Linux
Name Description

Public function Virtual

void

 

InitAssetEditor

(
    const EToolkitMode::Type Mode,
    const TSharedPtr< IToolkitHost >& ...,
    const FName AppIdentifier,
    const TSharedRef< FTabManager::FLay...,
    const bool bCreateDefaultStandalone...,
    const bool bCreateDefaultToolbar,
    const TArray< UObject* >& Obj...,
    const bool bInIsToolbarFocusable,
    const bool bInUseSmallToolbarIcons
)

Initializes this asset editor.

Public function Virtual

void

 

InitAssetEditor

(
    const EToolkitMode::Type Mode,
    const TSharedPtr< IToolkitHost >& ...,
    const FName AppIdentifier,
    const TSharedRef< FTabManager::FLay...,
    const bool bCreateDefaultStandalone...,
    const bool bCreateDefaultToolbar,
    UObject* ObjectToEdit,
    const bool bInIsToolbarFocusable,
    const bool bInUseSmallToolbarIcons
)

Initializes this asset editor.

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