Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
Include |
#include "Toolkits/BaseToolkit.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp |
FLinearColor GetTabColorScale() const
Returns the color to use for tabs created for this toolkit. In world-centric mode, tabs may be colored to make them more easy to distinguish compared to other tabs.