FBaseToolkit::GetTabPrefix

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h

Include

#include "Toolkits/BaseToolkit.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp

Syntax

FString GetTabPrefix() const

Returns

Returns the prefix string to use for tabs created for this toolkit. In world-centric mode, tabs get a name prefix to make them distinguishable from other tabs

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