Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
Include |
#include "Toolkits/BaseToolkit.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp |
FString GetTabPrefix() const
Returns the prefix string to use for tabs created for this toolkit. In world-centric mode, tabs get a name prefix to make them distinguishable from other tabs