FConsoleCommandExecutor::AllowMultiLine

True if we allow the console to create multi-line commands.

Windows
MacOS
Linux

Override Hierarchy

IConsoleCommandExecutor::AllowMultiLine()

FConsoleCommandExecutor::AllowMultiLine()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/FConsoleCommandExecutor.h

Include

#include "Toolkits/FConsoleCommandExecutor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/FConsoleCommandExecutor.cpp

Syntax

virtual bool AllowMultiLine() const

Remarks

True if we allow the console to create multi-line commands.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss