FModeToolkit::GetActiveToolMessage

Windows
MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h

Include

#include "Toolkits/BaseToolkit.h"

Syntax

virtual FText GetActiveToolMessage() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss