FSimpleAssetEditor::CreateEditor

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h

Include

#include "Toolkits/SimpleAssetEditor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp

Syntax

static TSharedRef< FSimpleAssetEditor > CreateEditor
(
    const EToolkitMode::Type Mode,
    const TSharedPtr< IToolkitHost > & InitToolkitHost,
    const TArray< UObject * > & ObjectsToEdit,
    FGetDetailsViewObjects GetDetailsViewObjects
)

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