FSimpleAssetEditor::GetToolkitFName

[IToolkit](API\Editor\UnrealEd\Toolkits\IToolkit) interface

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MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h

Include

#include "Toolkits/SimpleAssetEditor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp

Syntax

virtual FName GetToolkitFName() const

Remarks

IToolkit interface

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