FSimpleAssetEditor::GetToolkitName

Returns the localized name of this toolkit

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MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h

Include

#include "Toolkits/SimpleAssetEditor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp

Syntax

virtual FText GetToolkitName() const

Remarks

Returns the localized name of this toolkit

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