Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkit.h |
Include |
#include "Toolkits/IToolkit.h" |
FEdMode * GetEditorMode() const
the editor mode this toolkit is used for, or null if not relevant.
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkit.h |
Include |
#include "Toolkits/IToolkit.h" |
FEdMode * GetEditorMode() const
the editor mode this toolkit is used for, or null if not relevant.