FBaseAssetToolkit::RegisterTabSpawners

[IToolkit](API\Editor\UnrealEd\Toolkits\IToolkit) interface

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Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tools/BaseAssetToolkit.h

Include

#include "Tools/BaseAssetToolkit.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Tools/BaseAssetToolkit.cpp

Syntax

virtual void RegisterTabSpawners
(
    const TSharedRef< FTabManager > & TabManager
)

Remarks

IToolkit interface

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