Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Tools/Modes.h |
Include |
#include "Tools/Modes.h" |
struct FEditorModeInfo
Name | Description | ||
---|---|---|---|
|
bVisible |
Whether or not the mode should be visible in the mode menu |
|
|
IconBrush |
The mode icon |
|
|
ID |
The mode ID |
|
|
Name |
Name for the editor to display |
|
|
PriorityOrder |
The priority of this mode which will determine its default order and shift+X command assignment |
|
|
ToolbarCustomizationName |
Name of the toolbar this mode uses and can be used by external systems to customize that mode toolbar |
Name | Description | |
---|---|---|
|
FEditorModeInfo() |
Default constructor |
|
FEditorModeInfo ( |
Helper constructor |