| IToolsContextAssetAPI::MakeNewAssetPackage()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Tools/EditorToolAssetAPI.h |
Include |
#include "Tools/EditorToolAssetAPI.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Tools/EditorToolAssetAPI.cpp |
Creates a new package for an asset
new package
Parameter |
Description |
---|---|
FolderPath |
path for new package |
AssetBaseName |
base name for asset |
UniqueAssetNameOut |
unique name in form of AssetBaseName##, where ## is a unqiue index |