FStaticMeshComponentTarget::CommitMesh

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveComponentTarget::CommitMesh()

FStaticMeshComponentTarget::CommitMesh()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tools/EditorComponentSourceFactory.h

Include

#include "Tools/EditorComponentSourceFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Tools/EditorComponentSourceFactory.cpp

Syntax

virtual void CommitMesh
(
    const FCommitter &
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss